Where is glough after the grand tree




















If he can still attack you then move behind another rock until he can no longer attack you. You can also go into the tunnel to where the demon cannot reach so you can can attack him using range or magic attacks.

You can either fight the demon using Melee or it is possible to hide and use Range or Magic. If you take too long fighting the demon, it will disappear into thin air and you'll have to start the battle all over again. OldschoolQuesting Wiki Explore. At one of the early gatherings, Colonel John White, longtime Park Superintendent, expressed the feeling that brings people here year after year.

That spirit is best expressed in the plain things of life, the love of the family circle, the simple life of the out-of-doors. The tree is a pillar that is a testimony that things of the spirit transcend those of the flesh.

Some people have returned many times to rededicate themselves to the spirit of the season in the presence of this magnificent tree. In , the 50th ceremony was attended by Elizabeth Gates, who remembered the adventure of getting to the first program with her father R. It was a much longer, colder and more hazardous trip than today's. Peter Beier, 27 years old at the first ceremony, still had a perfect attendance record at the 50th anniversary. He even made the trek to the tree in when a snowstorm had closed the road and the ceremony was held outside the park.

He and a handful of hardy campers made it to the tree to watch as park rangers placed the traditional wreath. A Sanger native who took part in the first ceremony as a child later returned to deliver the Christmas message. Jasper G. For this part it is strongly advised to wear the gear suggested above. You will also need to bring your gold bar, Monkey Dentures, and M'Amulet mould. When you have everything, head back to Ape Atoll and enter the dungeon in the south of the jungle.

It's a very long cavern full of Zombie Monkeys and Skeleton Gorillas, traps and falling rocks. Hiding under the ledges when the screen shakes avoids the falling rocks but it is better to just take the damage and make a run for it. Have the Protect from Melee Prayer on all the time to protect you from the zombies and skeletons, this is a multi-combat zone so they will swarm you.

The traps and falling rocks will still hit and poison you through your prayer but you'll be safe from the skeletons and zombies. The spike traps in the ground are marked with 5 black dots on the floor, when you walk over them you will get damaged and poisoned. Try to avoid them as much as possible. At the end, you'll meet up with Zooknock , the squadron mage. You will need to bring these to the Temple on Ape Atoll later on to make the Amulet. Now it's the best to teleport back to Al Kharid and take the glider there back to the Grand Tree.

If you can't do that use Home Teleport, and if that is impossible too you can go back through the Tunnel climb up and head back to Lumdo. Head to the town the usual way by getting captured and then head to the temple. You can also restore your prayer here at the big gorilla Marimba statues. Don't let the gorillas trap you here as they will swarm you and you can't walk through them! The only spot where they can successfully trap you is at the stairs and the trapdoor.

If this happens go down or up and wait a while until the guards have resumed their normal pattern. Watch out for the zombie monkeys below.

As six or seven of these undead monkeys can attack one player at a time, they can drastically lower your life points even with prayer. It is suggested you have a substantial amount of life points before entering the trapdoor. Now head to the Monkey Child in a Banana grove in the northwest of the city. Don't forget to go around the village and not through it.

To get to him go counterclockwise around the city, then go into the building that's just east of where the Child is. Don't try to run all the way to the western side of the house as you have a good chance of the Aunt seeing you and calling in the Ninja Monkeys.

Speak to the Child when his aunt has walked just south out of the grove and is standing by the fence. So pick 10 Bananas for him just tell him those are 20, he can't count at the banana tree patch near the gate of the town and give them to him.

Wait a few seconds or talk to him a few times to learn his Aunt has given him the toy. You will then ask for and receive his new toy. He'll give you a Monkey Talisman. Obtain a Monkey Corpse or Bones both will work from a Karamja Monkey on Karamja by killing it by either ranging, meleeing or maging it, and bring both the Corpse or Bones and Talisman to the Mage the same way as before. You are also able to buy the bones. After doing so, you'll now be able to transform into a monkey.

Note : Always have one spot free in your inventory when wielding a monkey greegree. If you leave Ape Atoll and have no free spaces in your inventory, you will drop the greegree. Also it is best to use a teleport device now, since you can't cast spells in monkey form. From now on, always stay in Monkey form on Ape Atoll. Go back to the Sergeant Garkor. He wants you to make an alliance between the Karamja Monkeys and Marim Monkeys.

Talk to the Elder Guard and he says that you need Kruk 's permission to enter. Speak with Kruk , the monkey who shouts to open the gates when you enter in monkey form. He can be found near the gates up the second hill. To get to him, go just west of the bamboo gate after you have gone through and then follow the path up to a ladder, go up the ladder and across the bridge, then go down the next ladder.

Once there you will find Kruk. Kruk will take you to the Monkey King, Awowogei , and he wants you to bring back a monkey from the Ardougne Zoo. Go to the Ardougne Zoo with your Greegree and M'Speak Amulet , transform into a monkey and talk to the monkey minders outside Talk to a monkey and promise to free it, it will then climb into your backpack. When that is done talk to Auguste who will explain that Le Smith was lost while attempting to travel to Ape Atoll via air balloon.

For this part of the Monkey madness quest you must go to Ape Atoll, and head to the northern section of the island. On the eastern side of the island go speak to Garkor, who will tell you to speak to King Awowogei. Talk with Awowogei and ask him about military plans, and then report back to Garkor. You will need to find and kill Kruk to create a greegree from his remains to disguise yourself as him.

Head onto the hill west of the main gate to where the monkey archers are and one of them should have a talk option. Talk to the monkey, and ask him where Kruk is. He will tell you that he would start tracking him from the bottom of the hill. Now go back down the hill, and you should see some tracks or footprints. Follow them to a hidden trapdoor south of the northern transport-icon near a tree. Make sure that your inventory is not full, because the greegree will drop to the ground when you enter.

Kruk is located behind the handholds north of the entrance. So you will have to walk across the whole dungeon which is full of traps, Agility obstacles, and monsters to reach him. There are two ways to approach the dungeon, the Agility method, and Tanking method.

Players with level 70 Agility or higher are recommended to take this route, as it is much less dangerous. This section of the dungeon will consist of many obstacles in which there is only one correct path. But you will have to find out which course is the right way using trial and error.

The light source is recommended as the bottom floor is dark, and you will be bitten by insects continually until you leave the area. If you fall during the first two vines, you will drop in a location filled with maniacal monkeys, which only use Melee on you. On the third and fourth vine, the monkeys will be Ranged, so make sure to activate Protect from Missiles.

On the fifth vine, the monkeys go back to being Melee, so switch back to Protect from Melee if you fall. All you have to do is to follow the flat-looking parts of the ground. Continue passing obstacles until you reach a very large room filled with the dodgy ground. You will need to get to the door on the east side, If you fall here you must pray melee. Follow the correct path on the ground until you make it to the chest. Unlock right-click and search the chest to receive the bronze key.

Go back out onto the dodgy ground, and make your way north. Use your bronze key on another door to continue through the maze. The eastern corridor is the tanking path. If you decide to use this method you will need a slashing weapon to break webs and a pickaxe to clear rocks, also good tanking equipment.

The dungeon is in an oval sort of shape, so it is pretty straightforward to navigate your way through it. The tunnels are all multi-combat and in them, you will find many aggressive monkeys, with addition to the odd scorpion or snake. The monkeys can inflict very high damage very quickly even with good tanking equipment.

You should use Protect from Missiles because the monkey archers have a much longer range and give just as much damage as the melee ones.

For this tanking route, it is best to bring Saradomin brews to get as much healing as possible. Super restores are not needed unless you are planning to kill Kruk in the same run. Runes for Blood Burst or Barrage are useful to heal off the maniacal monkeys if you need to. The next thing that you have to do is to make your way through the dungeon by slashing webs.

At some point in the dungeon, you will find three chests. If the game says it resists your attempts to open it, try to unlock the other chest.

If it opens, search it for a combat damaged key, which is used to open a door further ahead. You can take a second one, but if you need to bank before reaching the end of the dungeon. Note that one chest is further down the path, so you can skip getting the key and pick-lock the door later. After the door, there will be several traps ahead of you, including dart dispensers and spinning blades.

You can tinker with them to disable it for a short time. Like the other obstacles throughout the dungeon, you will know if you are going the wrong way if you cannot disable the trap. The two paths will meet at the north end of the dungeon. There are three maniacal monkeys there, so pray melee until they cannot reach you.

The path will then divide into a western and eastern and they both end in a separate final wave of dodgy ground. If needed, go to a bank and prepare for the battle against Kruk. Use the shortcut when you return to skip to the end of the cave.

Beware that the fight with Kruk is instanced, which means that any unprotected items will be permanently lost upon death. When you enter Kruk lair, there will be some short dialogue, and after that Kruk will attack. Kruk uses a combination of melee and ranged attacks. His ranged attack is stronger, with a max hit of 37, so turn on Protect from Missiles when you attack him. Keep your health above 40 at all times, because Kruk can still hit up to 33 damage with melee.

He has no particular weakness in any attack style, so when you attack Kruk, the best method is to attack with the range using stamina potions. This is similar to fighting Commander Zilyana. Attack and run away, staying out of his melee range, keep in mind you will still be hit by certain ranged attacks.

If you have high enough combat, Kruk can be easily meleed without flinching with Protect from Melee and Piety, while only using a few sharks to be safe. After killing Kruk, take his paw and exit the dungeon through the rope west of the chamber. You now need to make a Kruk monkey greegree with his paw and a monkey talisman. You must navigate through the tunnel you originally went through during the original Monkey Madness osrs. Go to Zooknock and talk to him about the quest you are on, he will create the Kruk monkey greegree for you.

Teleport out of the dungeon once you get the greegree, equip it, and return to Awowogei. To start this part of the quest head to the Troll Stronghold run to the southwestern-most room on the main level and find Kob and fight him. You should use the Protect from Melee prayer before speaking to him and accepting his challenge, as he can hit up to However, Kob can still hit through Protect from Melee with a max hit of To avoid damage you can safespot Kob by running out to the door and using Ranged, Magic, or a halberd, and he will not be able to reach you.



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