Extract Elephant E. Extract Draconians DC. Extract Dinos D. Extract Insects IS. Angrus Hollowsoul U Briskbreeze Tower. Anguished Wraith U Graveyard, Darkmoor. Arachnite Creeper S Tower of the Helephant. Argent Clatterer U Briskbreeze Tower.
Bellosh E House of Scales. Benighted Revenant U Crab Alley. Bunferatu U Upper Halls, Darkmoor. Celestian Construct GL Waterworks. Chelicaran Stalker S Tower of the Helephant. Cheliceran Crawler S Tower of the Helephant. Crypt Crawler U Briskbreeze Tower. Darkmoor Serf U Castle Darkmoor. Darkmoor Squire U Castle Darkmoor. Desparagus U Tanglewood Terror Tier 1. Desparagus U Tanglewood Terror Tier 2.
Desparagus U Tanglewood Terror Tier 3. Desparagus U Tanglewood Terror Tier 4. Desparagus U Tanglewood Terror Tier 5. Draconian Conjurer U Graveyard, Darkmoor. Draconian Diviner U Graveyard, Darkmoor. Draconian Necromancer U Graveyard, Darkmoor.
Draconian Pyro U Graveyard, Darkmoor. Draconian Pyromancer U Graveyard, Darkmoor. Draconian Sorcerer U Graveyard, Darkmoor. Draconian Thaumaturge U Graveyard, Darkmoor. Draconian Theurgist U Graveyard, Darkmoor. Ervin the Barbarian P Tower of the Helephant. Feckless Soul U Crab Alley. Fire Shrieker U Briskbreeze Tower.
Frost Phantom U Briskbreeze Tower. Hydromatic Drone GL Waterworks. Pointed at them. He gripped the cotton bedsheets in clenched fists. There remained an unyielding tightness in his chest, and sweat gathered on his brow. But the air was different: tinged with morning dew and waxy smoke wafting from the nightside table. The warm glow of an oil lamp filled the room, illuminating their shared bedroom. Another nightmare to inconvenience those around him.
Some sorry part of him wished he could carve his memories out of his head. The aftermath of this was never pretty. Those events were singed into his brain like a brand on skin.
No theurgist could fix that. The mind can be a horrible foe sometimes. She slid off her side of the bed and stretched her arms. Her hair was twisted into unruly tangles, brushed aside to show tired green eyes. Despite her best intentions, he could tell she was tired, too. His throat was too dry to let him offer another apology. There was nothing to do but stare blankly at the other end of the wall with his racing thoughts.
Before he knew it, Sylvia had returned with two teacups of floral refreshment. He made a mental note to thank Arthur for introducing them to this custom. He took his own cup and wrapped his palms around the base, smiling at its fleeting but welcome warmth. Sylvia took her place next to him and they both said nothing for but a moment, quietly partaking in their drinks.
It … this took place earlier, minutes before we arrived in Wizard City. The conversation always progressed this way. If you like to play with others Life is the school for you. Everyone needs a life Wizard on their team, not only does the life school provide you with a plethora of healing spells but it also provides ward spells such as absorb to protect a teammate from damage.
As you progress in the game you earn better attack spell cards as well. Despite their sometimes troublesome accuracy, storm wizards are tough nuts to crack. If you prefer to hit hard and quickly the Storm school is for you. The reoccurring damage their spells do make them tough to beat. Death provides many effective boosts to attack in the form of blades and traps.
Myth wizards are able to deliver devastating attacks after progressing in the game a little bit.
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